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The Computational Aspect of Time

Published by sbostedor on August 29th, 2010 - in Science

What I am about to post here are simply my thoughts.  I don’t claim to be a great physicist.  I don’t want to be one.  I am just a thinker who has many questions and too few answers.  Many of these questions are related to time, space, and matter – physics.

After watching a recent show on the Science Channel, I had one of those ah-ha moments for the way that time works – at least as I see it.  I think that the show was on to something but didn’t quite get to the root of how time and space work (in my opinion).  The most concerning to my mind was space and time travel.  I’ve never given much credit to time dilation or that time can be traveled in either direction at all.

I believe that I have finally thought of a way where this is possible and to lay out that scenario, we need to first set some theoretical ground rules.

  1. The entire universe is made up of pixels evenly spaced out in three dimensions.  Picture a 3D array of dots – or pixels.  These dots are extremely close together.
  2. Each pixel can be either empty or in a certain state of occupation.  If string theory is correct, that pixel would either be still or vibrating at a certain frequency that would relate to whatever type of matter was being represented by that pixel.  Think of a monitor where each pixel can either be off or some color of on.
  3. There is a “Speed Of Transition” = the time that it takes for one pixel of space to transition from one state to another.
  4. It is possible to traverse these pixels faster than the speed of transition

If all of these are true, while a person is still, all transition ticks are realized by the matter in the individual and he/she sees time passing at a “normal” rate.

A person in a ship that is traveling so fast that the matter in his/her body passes two or more pixels before the subsiquent transition tick will observe time at a slower rate relative to the stationary person.

The computational aspect of this should be pretty clear, now.  If a processor in a computer can only compute at, say, 1000 transitions per second (slow computer) and was monitoring something that could travel past 10 of it’s pixels before the next clock cycle, it would appear to the computer that it “jumped” from one pixel to the next, skipping 9 in between.  That’s 9 clock cycles that didn’t apply to that object that applied to all other objects that are stationary or moving much slower.  The matter in that object, in effect, aged 9 cycles fewer.

There is a lot more to expand upon in this theory but I think that this is enough for now.

The iPad Show – Episode 31

Published by sbostedor on August 24th, 2010 - in Blog Post

iPad app reviews, news and more…

Breach 1994 at Jackson High

Published by sbostedor on August 23rd, 2010 - in Blog Post

embedded by Embedded Video

Download Video

The iPad Show – Episode 30

Published by sbostedor on August 22nd, 2010 - in Blog Post

Check in to your TV

I have 5 invites to the new digg.com – a…

Published by sbostedor on August 19th, 2010 - in Blog Post

I have 5 invites to the new digg.com – anyone want one? http://amplify.com/u/8vos

The iPad Show – Episode 29 – Just Checking In

Published by sbostedor on August 10th, 2010 - in Blog Post

This week we get a little more social and discuss check-in apps

The iPad Show – Episode 28 – Reading in Style

Published by sbostedor on August 1st, 2010 - in Blog Post

Reading on the go with the ipad. We also bring some style with a stylus

The iPad Show – Episode 27 – Breaking News

Published by sbostedor on July 27th, 2010 - in Blog Post

More great iPad apps, news and reviews.

The iPad Show – Episode 26 – Today in Apps

Published by sbostedor on July 18th, 2010 - in Blog Post

App reviews, news and some hardware to

Fing and Skype Feud Update

Published by sbostedor on July 15th, 2010 - in Blog Post

Just got an email from Fring that read:

Hello fringsters,
As you may have noticed, Skype has blocked fring. We are very sorry for any inconvenience this Skype policy has unfairly caused you.

As loyal fring users, you deserve an explanation: Last week, following the surge in fring video calling traffic, fring service to Skype was temporarily reduced . Unfortunately, Skype and their legal team demanded not to restore your connectivity to Skype via fring.

Needless to say, we are very disappointed that Skype is now trying to muzzle competition, even at the expense of its own users.

While we regret Skype’s decision to block fring, we are committed to continuing to provide you with market-leading innovation, to keep you in touch with your friends, wherever they are.

On fring you can freely use the best mobile over internet communication like video calling, calls and chat anywhere (3G/4G/WiFi) on any advanced Smartphone.

So, if you are frustrated like us with communication barriers, and are just looking for a fun and easy way to stay in touch with your friends on the go, tell them ….

© (c) Steve Bostedor 2011